Capcom is diligently working to enhance the performance of Monster Hunter Wilds before its much-anticipated launch, with a specific focus on reducing the game's GPU requirements for PC players. Dive into the details of Capcom's strategy for optimizing this exciting title.
Capcom is actively refining the performance of Monster Hunter Wilds prior to its release, as announced on the game's German Twitter (X) account on January 19, 2025. A video shared by Monster Hunter Germany highlights a smoother gameplay experience, featuring a hunter engaging in combat with Quematrice, a rooster-like brute wyvern. The footage demonstrates the enhanced Prioritize Framerate mode on PS5, which boosts fps by compromising some graphical details.
The post further reveals that similar performance enhancements are being implemented for the PC version, with a particular emphasis on reducing the GPU requirements. "Performance will be improved in a similar way and we are looking into whether we can lower the recommended GPU requirements," the Twitter (X) post states.
Currently, the game's minimum GPU requirements are set at NVIDIA GeForce GTX 1660 Super and AMD Radeon RX 5600 XT. If Capcom successfully executes their plan, players might soon be able to enjoy Monster Hunter Wilds with lower or mid-tier GPUs, making the game more accessible to a broader audience.
Additionally, Capcom is planning to release a free benchmarking tool, allowing players to determine the optimal settings for their systems or assess if their PCs can handle the game. If Capcom manages to lower the GPU requirements, players might not need to worry about upgrading their hardware just yet.
For more insights into Monster Hunter Wilds, feel free to explore our dedicated article.
Capcom conducted the first open beta test for MH Wilds between October and November 2024, which left many players concerned about its performance. Steam users reported encountering low-poly NPCs and monsters, which some compared unfavorably to the graphics of PS1 games.
Beyond the unsettling pixelated visuals, players also experienced fps drops and various performance hiccups, even on high-end PCs. While some were able to mitigate these issues, it often came at the expense of graphical quality, further diminishing the game's visual appeal.
Despite the initial beta's challenges, Capcom addressed these concerns on November 1, 2024, promising fixes for issues such as afterimage noise in certain environments when Frame Generation is enabled. They assured that the full game would be in a more refined state compared to the beta.
Players can look forward to experiencing these improvements soon, as Capcom has scheduled a second Open Beta Test for MH Wilds from February 7-10 and 14-17, 2025, on PS5, Xbox Series X|S, and Steam. This test will feature encounters with the Bird Wyvern Gypceros and an as-yet-unrevealed monster. However, it remains uncertain whether the recent performance enhancements will be included in this upcoming beta test.