Glen Schofield, in a recent interview with DanAllenGaming, revealed his attempt to resurrect the Dead Space franchise with the original development team. However, EA rejected the pitch, citing the industry's current landscape and priorities.
While Schofield remained tight-lipped about the specifics of the proposed Dead Space 4, he expressed his team's readiness to revisit the project should EA reconsider. Dead Space 3 concluded on a cliffhanger, leaving Isaac Clarke's fate uncertain and ripe for further exploration. Following his departure from EA, Schofield spearheaded The Callisto Protocol, a spiritual successor to Dead Space. Although it didn't match Dead Space's commercial success, it potentially laid the foundation for a future installment.
Dead Space centers on Isaac Clarke, an engineer stranded aboard the derelict mining vessel, the Ishimura. The Ishimura's crew, originally tasked with mineral extraction, secretly undertook a mission that resulted in their horrific transformation into monstrous beings due to a mysterious cosmic signal. Isolated and alone, Isaac must escape the Ishimura while unraveling the horrifying truth behind the crew's fate. The chilling tagline, "In space, no one can hear you scream," perfectly encapsulates the game's terrifying atmosphere.
Dead Space, the first installment, stands as a landmark achievement in sci-fi horror, drawing clear inspiration from classics like Ridley Scott's "Alien" and John Carpenter's "The Thing." We highly recommend playing the original; while subsequent entries offer solid third-person action, they notably diminished the series' signature horror elements.