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Attack on Titan Revolution Update Targets Bug Fixes

Attack on Titan Revolution Update 3: Enhanced Gameplay and Bug Fixes Update 3 for Attack on Titan Revolution on Roblox delivers a significant boost to the player experience, focusing on quality-of-life improvements, balance adjustments, and bug fixes. While lacking a single, groundbreaking feature,
By Thomas
Feb 21,2025

Attack on Titan Revolution Update 3: Enhanced Gameplay and Bug Fixes

Update 3 for Attack on Titan Revolution on Roblox delivers a significant boost to the player experience, focusing on quality-of-life improvements, balance adjustments, and bug fixes. While lacking a single, groundbreaking feature, the numerous smaller enhancements contribute to smoother gameplay and improved visuals.

Attack on Titan Revolution Update 3: A Foundation for Future Enhancements.

Key improvements include the new Winter Tokens event, expanded aura options for the Armored Titan raid, and the integration of Roblox chat into the main 2D lobby. Notable bug fixes address erratic Titan behavior (such as T-posing after building impacts and failure to attack players directly below), skill glitches affecting Charge and Founder's Will, and numerous Thunderspear adjustments.

This update addresses long-standing issues but introduces relatively few substantial content additions. Following closely on the heels of the content-rich 2.5 update (which included the Armored Titan Raid and Thunderspears), Update 3 serves as a foundational patch, paving the way for future expansions.

For players seeking to optimize their experience, a comprehensive list of active codes is available here. Below are the complete patch notes:

Attack on Titan Revolution Update 3 Patch Notes

2x Winter Tokens Event

Quality of Life Improvements:

  • Roblox chat enabled in the central 2D town lobby.
  • Added impact frames and sound effects to the "Founder's Vengeance" skill.
  • Two new auras added to the Armored Titan raid ("Abyssion" - Epic; "Digital Fracture" - Legendary).
  • New refill icon implemented.
  • Optimized workspace streaming properties for enhanced performance on lower-end devices.
  • Map lighting changed from "Future" to "ShadowMap" for improved performance on lower-end devices.
  • "Gameplay Paused" notification disabled.
  • "Armored Titan Raid" cosmetic drops (Marleyan Patch, Young Reiner's Attire) are now sellable for gems.
  • Grammar corrections in the streak message.

Revamped Cutscene Handler:

  • General fixes implemented; all starting cutscenes are now synchronized.
  • Cutscenes automatically skipped if loaded after another player has already loaded them.
  • Skip button functionality improved.

Thunderspear Questline Framework Changes:

  • Fixed issue where boxes weren't removed from players after shifting/ejecting.
  • Resolved issue where supply objectives continued after completion.
  • Retrieving a box now grants +1 quest progress to the individual player, not the entire mission team.
  • Boxes in the supply mission now spawn in random locations.
  • Questline no longer initiates in missions unless the player is Prestige 1 or higher.
  • Fixed issue where the cart didn't appear on the convoy horse for the outskirts spears quest.

Balance Adjustments:

  • Boss Titan raid damage buffed by 5.0% per difficulty.
  • "Oddball" modifier now increases objective damage.
  • "Duckers" Titan variation now only spawns in Hard+ difficulty.
  • "Ragers" Titan variation now only spawns in Severe+ difficulty.
  • "Leaders" Titan variation now only spawns in Aberrant difficulty.
  • "Emperor's Key" cost reduced from 3,499 Gems to 2,999 Gems.
  • "Battlepass XP" gain increased upon mission completion.

Mission Adjustments:

  • Base chance of receiving a perk on Titan kill increased in each difficulty (now also affected by luck multiplier).
  • All perk rarity chances adjusted in each difficulty.
  • Difficulty drop chances (scrolls/serum) changed.
  • Formula for applying luck multiplier revamped (uses cumulative frequency).
  • Objective mission end rewards adjusted (luck multiplier increased by 1.2x for gaining perks).

Raid Adjustments:

  • Item chances adjusted in each difficulty.
  • Fixed issue where "Armored Serum" bypassed the maximum allowed serum cap.
  • Formula for applying luck multiplier revamped (uses cumulative frequency).

Thunderspear Adjustments:

  • M1 falloff damage increased.
  • Detonation range nerfed by 5.0%.
  • Self-damage explosion radius range nerfed.
  • Refill count nerfed by 1 in missions and 3 in raids.

Reiss Family Buffs:

  • "Command" skill is now affected by "Tactician" memory and "Font of Inspiration" perk.

Fritz Family Buffs:

  • "Founder's Will" duration increased (10s > 20s in shifter form, 15s > 20s).
  • "Founder's Will" is now affected by "Tactician" memory.
  • "Founder's Will" now buffs Skill Cooldown Reduction, Injury Chance Reduction, Shifter M1 Speed, Swing Duration, and Blast Radius.
  • "Founder's Will" cooldown increased (45s > 90s).
  • "Founder's Vengeance" now grants +1 extra shift and maximum ODM/TS resources.
  • "Founder's Vengeance" now provides 13s of I-Frames after the revive animation.
  • "Furyforge" memory nerf reverted (0.3% > 0.4% DMG for every 1.0% of health lost).
  • "Maximum Firepower" perk buffed (All TS Stats increase by 5.0% > 7.5%).
  • "Everlasting Flame" perk changed (no longer increases "Swing Duration" for Blades, only affects "Blast Radius" for Spears).
  • "Explosive Fortune" perk added (Conservation Chance increases by 10.0% > 15.0%, 5.0% > 7.5% chance to regain 1 Spear per kill).

Armored Titan Shifter (VEVO) Adjustments:

  • Courage: Shield gain removed upon expiry instead of gradual loss.
  • Charge: Now deals tick damage similar to roar.
  • Earth Breaker: Cooldown (40 > 35), Damage Base (30.5% > 100.0%), Damage Growth (5.5% > 10.0%).
  • Heavy Attack: Proper Area of Effect implemented.
  • Passive: Reworked similarly to boxing mastery, scaling with Damage Reduction.
  • Phase Shift: Can now be toggled on and off when re-using the skill; Cooldown (99 > 25).
  • Titan Toss: Miss Cooldown (6.5 > 4), Stage 2 Cooldown (2 > 1).

Bug Fixes:

  • Resolved issue where Titans sometimes T-posed after hitting a building.
  • Fixed shifting damage conversion issues when using spears.
  • Addressed issue where Thunderspears got stuck on invisible hitboxes.
  • Fixed issue where Thunderspears failed to kill Titans if the player died.
  • Fixed issue where Thunderspears sometimes missed Colossal Titans.
  • Dying to one's own Thunderspear while grabbed now causes the Titan to release.
  • Fixed issue where "Founder's Will" broke hooks/gas if used before proper loading.
  • Fixed issue where "Flame Rhapsody" perk didn't apply maximum crit chance correctly.
  • Resolved issue where the chest/reward screen was uninteractable after shifting/ejecting.
  • Fixed Female Titan's roar effect being permanently visible when shifting/ejecting on the Guard mission.
  • Prevented flinging the Escort mission objective by standing in front of the horse(s).
  • Fixed Blades/Spears buttons not displaying correctly in the equipment screen on mobile devices.
  • Resolved issue where Titans didn't attack players standing directly beneath them.
  • Fixed instances where hook assist malfunctioned and prevented attachment to objects.
  • Prevented double boosting on mobile during refills.
  • Fixed Shifter skills not hitting Titan napes correctly.
  • Resolved issue where players were flung when picking up a Titan.
  • Fixed instances where follow rewards broke the UI.
  • Fixed gems not stacking correctly with "Gem Fiend" memory and "Fritz" family.
  • Resolved issue where players got stuck in the air after using Thunderspear cutscene skills/"Chaos" skill.
  • Addressed hit inconsistencies with ODM/Shifter M1s based on hit speed.
  • Fixed "Charge" skill flinging the Armored Titan raid boss.
  • Fixed "Charge" skill getting stuck on random objects.
  • Resolved issue where Ice Burst Titans couldn't be killed with the "Toss" skill.
  • Fixed clothing collision issues with avatars.
  • Fixed "Peerless Commander" perk.
  • Prevented loss of streak if the warning was on screen, the player shifted, and then disconnected/left.

Armored Raid Revamp:

  • Boss punches/skills can now damage objectives.

Phase 1:

  • Defend 1 (Hard) / 2 (Severe) / 3 (Aberrant) boats to ensure successful escape.
  • Raid automatically fails if 1 (Hard) / 2 (Severe/Aberrant) boats are destroyed before reaching the finish line.
  • Armored Titan boss has "Armor" penetrable during this phase to deal damage before Phase 2.
  • "Armor" has 20.0% base DMG RESISTANCE, increasing to 50.0% based on remaining armor.
  • Soft cap prevents the Armored Titan from falling below 75.0% HEALTH.

Phase 2:

  • Armored Titan shifts, gaining increased speed and damage; any remaining shield is lost.
  • Damage dealt to the shield in Phase 1 converts into a higher damage multiplier for the Armored Titan in Phase 2 (+1.0% damage per 2.0% shield lost).
  • Defeat the Armored Titan while fighting waves of Titans.

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