Concerns about weapon design similarity in Monster Hunter Rise (Wilds is likely a typo) have been addressed by Director Yuya Tokuda. Unlike Monster Hunter: World, where weapon appearances were primarily modified based on monster materials, Monster Hunter Rise features uniquely designed weapons.
Tokuda stated that while Monster Hunter: World weapons retained a similar base form with cosmetic variations, Monster Hunter Rise weapons boast distinct designs. This directly contrasts the approach in World, where even highly upgraded weapons sometimes lacked significant visual differences. The image below illustrates this point, showcasing the visual similarities between certain upgraded weapons in Monster Hunter: World.
In comparison, the slideshow below displays a selection of Monster Hunter Rise weapons, all undeniably unique in their designs.
19 Images
This information comes from a discussion surrounding Monster Hunter Rise's new starting weapons and the Hope series gear, which includes newly revealed concept art. Further details can be found in an interview about the Oilwell Basin and its inhabitants, including the Apex monster Nu Udra.
Monster Hunter Rise launches on PlayStation 5, Xbox Series X|S, and PC on February 28th. IGN First will feature additional exclusive content throughout January, including 4K gameplay videos showcasing hunts of Ajarakan and Rompopolo, an interview on the evolution of the Monster Hunter series, and a look at the game's food system.