自由战争重新制作:深入研究武器类型
Remastered Remastered允许玩家为每次操作配备他们选择的两种武器,提供各种战略选择。 有了六种不同的武器类型,玩家可以根据任何所需的游戏风格量身定制角色。 该游戏采用三种枪支类型和三种近战类型,全都可以完全自定义。让我们检查每种武器类型的独特属性:
可以通过操作或沃伦的Zakka商店获得六种武器类型。尽管同志的武器是预先确定的,但玩家可以将其配件配备任何武器。 武器转换不会受到任何惩罚或福利。
Weapon Type | Traits |
---|---|
Light Melee | Quick attacks ideal for swift combat against single targets. Can sever Abductor limbs without a Flare Knife. |
Heavy Melee | Wide-sweeping attacks inflicting substantial damage. Well-timed attacks multiply damage against multiple Abductor limbs. Charged attacks launch the player airborne at the combo's end. Slightly reduces movement speed. |
Polearm | Attacks propel the player through enemies, useful for evasive maneuvers. Charged attacks launch the polearm for significant damage from a distance. |
Assault Weapons | High ammo capacity, perfect for gun-focused builds. Can be fired while grappled with your Thorne for advantageous positioning or safe-distance attacks. |
Portable Artillery | High single-shot damage with limited ammo. Explosive area-of-effect shots can hit multiple limbs for increased damage. Reduces movement speed. |
Autocannons | High rate of fire, large ammo capacity, and magazine size. Individual shots have lower damage, compensated by the rapid firing rate. Reduces movement speed. |
与玩家角色不同,配件在使用枪支武器时不会消耗弹药。