自由戰爭重新製作:深入研究武器類型
Remastered Remastered允許玩家為每次操作配備他們選擇的兩種武器,提供各種戰略選擇。 有了六種不同的武器類型,玩家可以根據任何所需的遊戲風格量身定製角色。 該遊戲采用三種槍支類型和三種近戰類型,全都可以完全自定義。讓我們檢查每種武器類型的獨特屬性:
可以通過操作或沃倫的Zakka商店獲得六種武器類型。盡管同誌的武器是預先確定的,但玩家可以將其配件配備任何武器。 武器轉換不會受到任何懲罰或福利。
Weapon Type | Traits |
---|---|
Light Melee | Quick attacks ideal for swift combat against single targets. Can sever Abductor limbs without a Flare Knife. |
Heavy Melee | Wide-sweeping attacks inflicting substantial damage. Well-timed attacks multiply damage against multiple Abductor limbs. Charged attacks launch the player airborne at the combo's end. Slightly reduces movement speed. |
Polearm | Attacks propel the player through enemies, useful for evasive maneuvers. Charged attacks launch the polearm for significant damage from a distance. |
Assault Weapons | High ammo capacity, perfect for gun-focused builds. Can be fired while grappled with your Thorne for advantageous positioning or safe-distance attacks. |
Portable Artillery | High single-shot damage with limited ammo. Explosive area-of-effect shots can hit multiple limbs for increased damage. Reduces movement speed. |
Autocannons | High rate of fire, large ammo capacity, and magazine size. Individual shots have lower damage, compensated by the rapid firing rate. Reduces movement speed. |
與玩家角色不同,配件在使用槍支武器時不會消耗彈藥。