A Marvel Rivals Grandmaster I player challenges conventional team composition wisdom. While the common belief favors a 2-2-2 setup (two Vanguards, two Duelists, two Strategists), this player asserts that any team with at least one Vanguard and one Strategist is capable of winning.
This advice comes as Season 1 approaches, bringing with it anticipated new characters (including the Fantastic Four) and maps. The current Season 0 is seeing a surge in competitive play, fueled in part by the pursuit of the free Moon Knight skin. This competitive push has highlighted frustrations with unbalanced teams, particularly a lack of Vanguards and Strategists.
The Grandmaster player, Redditor Few_Event_1719, reports success even with unconventional team builds, such as three Duelists and three Strategists—completely foregoing Vanguards. This aligns with NetEase Games' stated intention to avoid implementing a role queue system, prioritizing flexible team compositions.
Community reaction is mixed. Some argue that a single Strategist is insufficient, making the team vulnerable to focused attacks on the healer. Others support the idea of unconventional teams, sharing their own successful experiences. The key, some suggest, is effective communication and awareness of visual and audio cues, especially Strategists alerting teammates to incoming damage.
The competitive mode itself remains a topic of discussion, with suggestions ranging from hero bans to removing seasonal bonuses to improve balance. Despite ongoing debates, the overall sentiment remains positive, with players eagerly anticipating Season 1's content.
           