Take-Two Interactive's CEO, Strauss Zelnick, recently addressed the company's staggered platform release strategy, specifically concerning the highly anticipated Grand Theft Auto VI. Zelnick confirmed that delaying the PC release of GTA VI will result in a significant revenue shortfall—approximately 40% of typical PC launch earnings. However, Take-Two remains committed to its established release model, prioritizing a staggered rollout over simultaneous multi-platform launches.
This strategy aligns with past GTA releases, where PC versions have historically seen delayed releases. Factors contributing to these delays include Rockstar's complex relationship with the modding community. The decision is unrelated to any perceived decline in PlayStation 5 or Xbox Series X/S sales; GTA VI's release strategy will not deviate from this established pattern.
Projecting a fall 2025 release for GTA VI on consoles, PC gamers can likely anticipate a 2026 launch. The game's release is highly anticipated, not only by Take-Two but the entire gaming industry. The initial teaser trailer shattered several YouTube records, fueling speculation that GTA VI could surpass the $1 billion sales mark, potentially setting a new benchmark and positively influencing other game developers and publishers.