Remedy Entertainment's mission is clear: to push the boundaries of the gaming industry forward. Inspired by the trailblazing work of Naughty Dog, particularly their renowned Uncharted series, Remedy aims to carve out a similar legacy as "the European counterpart of this iconic firm," according to Kyle Rowley, the director behind Alan Wake 2.
In a candid discussion on the Behind The Voice podcast, Rowley elaborated on how Naughty Dog's influence shaped the development of Quantum Break and subsequently, Alan Wake 2. He emphasized the studio's aspirations, stating, "We should aspire to be the European version of Naughty Dog."
This ambition is reflected in the cinematic style of Alan Wake 2, which has garnered acclaim for its stunning visuals and compelling narrative. The game's success has firmly established Remedy as one of Europe's premier game development studios.
Remedy's vision extends beyond horror games. Naughty Dog has set a benchmark in crafting single-player cinematic experiences, with Uncharted and The Last of Us becoming integral to the PlayStation legacy. The latter, in particular, is celebrated as one of the most decorated franchises in gaming history.
Even over a year since its launch, Alan Wake 2 remains a priority for Remedy, receiving consistent updates to enhance gameplay across all platforms. A significant update optimized the game for the PS5 Pro, introducing a "Balanced" graphics mode that combines the benefits of both Performance and Quality modes. Additionally, minor adjustments to the graphic settings have been made to ensure a smoother framerate and a clearer image. Alongside the PS5 Pro enhancements, this update also addresses several minor bugs affecting gameplay, particularly within the Lake House expansion.