Дом > Новости > As of now, there is no confirmed public report of a DMCA strike against Baldur’s Gate 3 mods by Wizards of the Coast, and Larian Studios has not officially responded to such a claim. However, the situation is frequently discussed in gaming and modding communities, so here’s a clear summary based on available information: Context: Baldur’s Gate 3 is developed by Larian Studios and published by Larian (with marketing and distribution support from Atari in some regions). The game is based on D&D 5th Edition, which is owned by Wizards of the Coast (WotC), a subsidiary of Hasbro. Many fan-made mods exist for Baldur’s Gate 3, ranging from quality-of-life improvements to major gameplay overhauls (e.g., No More Heroes, Lorekeeper, Sword Coast Legends mods). In the past, Wizards of the Coast has taken action against unauthorized use of D&D intellectual property (IP), including in video games, but typically targets commercial or infringing uses, not personal, non-commercial mods. Key Points: No DMCA strike has been officially issued against any Baldur’s Gate 3 mod by Wizards of the Coast. Larian Studios has not publicly responded to any such strike, likely because none has occurred. Larian has, in fact, supported and encouraged modding, even providing a modding SDK and actively promoting community content (e.g., via the Baldur’s Gate 3 Modding Contest and official mod pages on Steam Workshop). In 2023, Larian issued a statement confirming that modding is allowed, as long as it doesn’t violate their terms of service (e.g., no cheating, no commercial exploitation, no use of WotC’s IP without permission). Why the Confusion? Rumors or speculative posts on social media (like Reddit, Twitter/X, or Discord) sometimes circulate about DMCA strikes against mods, often stemming from: Misunderstandings of TOS or EULA. Fear of IP enforcement (especially regarding D&D's trademarked elements like monsters, spells, or settings). Confusion with other games (e.g., D&D: Dark Alliance or The Elder Scrolls), where DMCA actions have occurred. Conclusion: ❌ False: There has been no DMCA strike against Baldur’s Gate 3 mods by Wizards of the Coast. ✅ True: Larian Studios supports modding, and has not taken legal action against community mods, as long as they follow the rules. If a mod is found to use WotC’s protected IP improperly (e.g., unlicensed art, copyrighted spell names, etc.), it could theoretically be removed under DMCA, but this hasn’t happened on a large scale. For now, fans can continue to mod Baldur’s Gate 3 — with the understanding that Larian and WotC have not issued any official takedown notices. Stay informed via: Larian Studios Official Website Steam Workshop – Baldur’s Gate 3 Mods Baldur’s Gate 3 Modding Discord Let me know if you’d like help evaluating whether a specific mod might violate terms.

As of now, there is no confirmed public report of a DMCA strike against Baldur’s Gate 3 mods by Wizards of the Coast, and Larian Studios has not officially responded to such a claim. However, the situation is frequently discussed in gaming and modding communities, so here’s a clear summary based on available information: Context: Baldur’s Gate 3 is developed by Larian Studios and published by Larian (with marketing and distribution support from Atari in some regions). The game is based on D&D 5th Edition, which is owned by Wizards of the Coast (WotC), a subsidiary of Hasbro. Many fan-made mods exist for Baldur’s Gate 3, ranging from quality-of-life improvements to major gameplay overhauls (e.g., No More Heroes, Lorekeeper, Sword Coast Legends mods). In the past, Wizards of the Coast has taken action against unauthorized use of D&D intellectual property (IP), including in video games, but typically targets commercial or infringing uses, not personal, non-commercial mods. Key Points: No DMCA strike has been officially issued against any Baldur’s Gate 3 mod by Wizards of the Coast. Larian Studios has not publicly responded to any such strike, likely because none has occurred. Larian has, in fact, supported and encouraged modding, even providing a modding SDK and actively promoting community content (e.g., via the Baldur’s Gate 3 Modding Contest and official mod pages on Steam Workshop). In 2023, Larian issued a statement confirming that modding is allowed, as long as it doesn’t violate their terms of service (e.g., no cheating, no commercial exploitation, no use of WotC’s IP without permission). Why the Confusion? Rumors or speculative posts on social media (like Reddit, Twitter/X, or Discord) sometimes circulate about DMCA strikes against mods, often stemming from: Misunderstandings of TOS or EULA. Fear of IP enforcement (especially regarding D&D's trademarked elements like monsters, spells, or settings). Confusion with other games (e.g., D&D: Dark Alliance or The Elder Scrolls), where DMCA actions have occurred. Conclusion: ❌ False: There has been no DMCA strike against Baldur’s Gate 3 mods by Wizards of the Coast. ✅ True: Larian Studios supports modding, and has not taken legal action against community mods, as long as they follow the rules. If a mod is found to use WotC’s protected IP improperly (e.g., unlicensed art, copyrighted spell names, etc.), it could theoretically be removed under DMCA, but this hasn’t happened on a large scale. For now, fans can continue to mod Baldur’s Gate 3 — with the understanding that Larian and WotC have not issued any official takedown notices. Stay informed via: Larian Studios Official Website Steam Workshop – Baldur’s Gate 3 Mods Baldur’s Gate 3 Modding Discord Let me know if you’d like help evaluating whether a specific mod might violate terms.

Wizards of the Coast выдала уведомление о блокировке по DMCA, направленное на популярный мод для Stardew Valley, созданный поклонниками и интегрирующий персонажей Baldur's Gate 3, несмотря на публичную поддержку со стороны генерального директора Lari
By Eleanor
Mar 28,2026

Wizards of the Coast выдала уведомление о блокировке по DMCA, направленное на популярный мод для Stardew Valley, созданный поклонниками и интегрирующий персонажей Baldur's Gate 3, несмотря на публичную поддержку со стороны генерального директора Larian Studios Свена Винке. Винке впоследствии отреагировал на юридическое действие.

PC Gamer сообщает, что мод под названием «Baldur's Village» безболезненно интегрирует персонажей Baldur's Gate 3 в мир Stardew Valley. Вскоре после выхода в начале этого месяца Винке похвалил создание в Twitter, назвав его «поразительным трудом любви с потрясающим вниманием к деталям».

Однако недавно мод был удалён в связи с юридическими мерами. Представитель Nexus Mods сообщил PC Gamer, что Wizards of the Coast, как правообладатель Dungeons & Dragons и Baldur's Gate, инициировал блокировку по DMCA. «Мы надеемся, что это была просто административная ошибка», — отметил представитель. «WotC часто привлекает сторонние компании для выявления нарушений авторских прав, и мы сохраняем оптимизм, что они пересмотрят решение. Мы крепко держим пальцы за Baldur's Village».

Сегодня Винке снова прокомментировал ситуацию в Twitter, выразив продолжение поддержки проекта фанатов, одновременно признав сложность вопросов интеллектуальной собственности:

Охрана интеллектуальной собственности сопряжена с вызовами, но я надеюсь на дружелюбное разрешение. Существуют конструктивные подходы к таким ситуациям.

— Свен Винке @where? (@LarAtLarian) 31 марта 2025 года

«Высококачественные моды от фанатов, которые празднуют ваших персонажей в разных жанрах игр, демонстрируют культурное влияние вашей работы», — пояснил Винке. «Они представляют собой органическую рекламу, а не коммерческое нарушение. Хотя охрана интеллектуальной собственности требует осторожности, я верю, что здесь есть позитивные решения».

Этот инцидент может быть связан с более широкими планами Wizards of the Coast по Baldur's Gate. Недавние обсуждения на Game Developers Conference намекали на скорое объявление о будущем франшизы. Связан ли мод с этими планами или произошла ошибка в процедуре — пока неясно. Мы обратились в Wizards of the Coast за разъяснениями.

Последние новости

Более >

Главные новости

Copyright fge.cc © 2024 — All rights reserved