S-GAME Addresses ChinaJoy 2024 Controversy Surrounding Phantom Blade Zero's Xbox Availability
Following reports from multiple media outlets regarding controversial statements allegedly made by an anonymous Phantom Blade Zero developer at ChinaJoy 2024, S-GAME has issued a statement clarifying their position. The initial reports, stemming from a Chinese news outlet and subsequently amplified by international sources like Aroged and Gameplay Cassi, suggested a lack of interest in the Xbox platform, with some translations even implying a dismissive attitude towards Xbox entirely.
S-GAME's official Twitter(X) statement refutes these claims, emphasizing their commitment to broad accessibility for Phantom Blade Zero. The statement explicitly asserts that the reported comments don't reflect S-GAME's values or corporate culture, and that they haven't ruled out any platforms for the game's release. The company is actively pursuing both development and publishing strategies to maximize player reach.
While S-GAME doesn't directly address the anonymous source's authenticity, the underlying sentiment regarding Xbox's comparatively lower market share in Asia holds some merit. Sales figures in regions like Japan illustrate a significant disparity between Xbox and PlayStation's performance. Further complicating matters is the limited retail availability of Xbox consoles and related products in many Asian countries.
Speculation regarding an exclusive deal with Sony, fueled by previous acknowledgements of Sony's development and marketing support, has also been addressed. S-GAME has denied any exclusive partnership, reiterating their plans for a PC release alongside the PlayStation 5 version.
Although an Xbox release remains unconfirmed, S-GAME's response leaves the door open to future possibilities, indicating a commitment to bringing Phantom Blade Zero to a wide audience across multiple platforms.