Home > News > Ingenious Call of Duty: Black Ops 6 Players Are Using Deadly Bouncing Blades to Kill Hapless Campers From Outside the Map
In the thrilling realm of Call of Duty: Black Ops 6 competitive multiplayer, the community is abuzz with countless final kill clips shared online. Yet, amidst the sea of impressive plays, one stands out as particularly remarkable.
The Ricochet Blades, a unique ammunition type for the D1.3 Sector secondary weapon, were introduced during the much-discussed Teenage Mutant Ninja Turtles event last month. These blades quickly became a focal point due to their unpredictable trajectory as they ricochet off multiple surfaces.
A standout moment was captured by player kev99gh during a round of hardcore Search and Destroy on the Lowtown map. In this clip, kev99gh masterfully used a Ricochet Blade, fondly referred to as a "pizza" by the community, to execute an extraordinary final kill. The blade was launched out of the map and then bounced back inside, securing a one-hit kill on an enemy who had the misfortune of peeking out a window at the wrong moment.
Longest ricochet blade ever. Bounced a pizza out of the map. Final kill cam.
byu/SpawnTubing inblackops6
.reddit-embed-wrapper iframe { margin-left: 0 !important; }The clip showcases kev99gh's skill as they line up the shot from behind cover and release the blade into the unknown. Switching to the overhead map view, we see the blade travel along the edge of the map before rebounding back through the window for the kill.
Such intricate and seemingly improbable blade bounce trick shots are not solely a matter of luck. According to Redditor SpawnTubing, who shared kev99gh’s clip, the Black Ops 6 community actively seeks out and practices shots targeting common camping spots. Commenters have praised the timing of the enemy player's peek as "peak" Black Ops 6, a sentiment many players can relate to.
The introduction of Ricochet Blades has ignited a "bounce kill meta" within the game, with numerous clips showcasing kills achieved through multiple bounces across various Multiplayer maps.
Ricocheted a blade around Subsonic. Final kill cam.
byu/SpawnTubing inblackops6
.reddit-embed-wrapper iframe { margin-left: 0 !important; }However, not everyone is thrilled with the Ricochet Blades. Some players find them frustrating and annoying to face in combat. These sentiments may intensify following a recent update from developer Treyarch, which buffed the Ricochet Blades' physics and bouncing speeds, ensuring they deliver one-hit kills. Here's the relevant patch note:
**D1.3 Sector**Our initial design for the D1.3 Sector Ricochet Blades revolved around quickly launching many high-speed blades, meant to perform best blind firing into enclosed spaces. We have been following your feedback and agree that, in practice, the use cases for this ammo type are too low. The Ricochet Blades will now do 100 damage to enable one-hit kills, and to compensate we are lowering the fire rate and projectile speed. We think the popularity of this ammo type will see some new interest with these changes and look forward to seeing more of your cross-map killcams in MP.
Ricochet BladesIncreased damage from 75 to 100.Decreased rate of fire.Decreased projectile velocity.Improved bouncing speeds and physics.With these changes, the influence of Ricochet Blades in Black Ops 6 is expected to grow even stronger. As Season 3 approaches and the much-anticipated return of Verdansk to Warzone looms on the horizon, players can look forward to more thrilling and unpredictable moments with the Ricochet Blades.