In Roblox *Pressure*, mastering the art of surviving each monster is key to successfully navigating all rooms. While some monsters share similar survival strategies, others require specific approaches, which I'll detail to help you achieve flawless runs. Here's a comprehensive guide on **all monsters in *Pressure* and how to survive them**.
Below, you'll find detailed strategies on **how to beat all monsters in *Pressure***. These include random encounters, Node monsters with specific paths, and area-specific threats like the DiVine in Oxygen Gardens. I'll provide specific methods and cues to watch out for, helping you hide in time. However, be cautious of **Cleithrophobia**, which can force you out of hiding if you stay hidden too long, so timing is crucial. Listen carefully or watch for the signs each monster gives off.
When lights begin to flicker, Pandemonium might spawn. Instead of rushing into a locker and risking Cleithrophobia, stand beside one and wait for its roar as an audio cue. Pandemonium will instantly kill anyone in its line of sight who isn't in a locker. If it reaches your locker, you'll enter a mini-game requiring you to keep your cursor centered as the screen moves and the monster slams the locker. Survive this, and you'll outlast Pandemonium.
Good People appear in rooms with dead-end doors, one of which is a Fake Door that leads to an attack if opened. Here's how to avoid it:
This shark-like monster appears in rooms with ocean views. Avoid looking out the window, as eye contact drains your HP. Simply leave the room without glancing outside to despawn it.
Squiddles are manageable; just turn off your light if you spot them and keep your distance. They appear in dark rooms or those darkened by other monsters. Turn off your light and give them a wide berth to safely pass.
These slimes can spawn in lockers, damaging and trapping anyone who enters. Always check for purple slime before hiding. If trapped, you'll take continuous damage until death or rescue by another player.
Wall Dwellers emerge from walls to chase and instantly kill players. Listen for out-of-sync footsteps. Turning around causes them to retreat. If they attack a teammate, you can approach and strike them. Baiting them into an attack allows another player to kill them. Note that if The Angler encounters a Wall Dweller, it will kill it, leaving behind a meat chunk for health regeneration. Meat from player-killed Wall Dwellers is defective and won't heal.
Picking up the Redeemer revolver triggers a minigame with the Hanger monster appearing behind you. Mash the E (Interact) button to resist its influence. Success allows you to shoot the Hanger and survive; failure results in self-harm or being stabbed for 20 damage each hit.
Candlebearers are stunned by light but become enraged if exposed for over 3 seconds, leading to a chase. Use light sporadically to immobilize them and progress slowly. They deal low damage if they reach you, but avoid fully enraging them, signaled by their light turning fully blue.
Candlebrutes, a tougher variant, are only slowed by light and not stunned. Emergency lights have no effect, and they're faster. You can shine a light on them for up to 5 seconds before they become enraged.
The Angler, common among *Pressure* monsters, signals its arrival with flickering lights. Hide in a locker or submerge your head in water to survive. It only spawns in rooms with lockers and will kill any player in its line of sight if not hidden in time.
Similar to The Angler, Pinkie doesn't flicker lights but makes a screeching sound as she enters. Hide in a locker when you hear her approach. She only spawns in rooms with lockers.
Froger mirrors The Angler with flickering lights and a screech. Prepare to hide quickly. Unlike others, Froger will rebound back along the path, so be ready to hide again.
Chainsmoker signals his approach with flickering lights and rattling chains. He releases green smoke that forces players out of lockers. Hide when your screen shakes upon his arrival to avoid being forced out prematurely. He's one of the slower monsters.
Blitz, the fastest variant of the node monsters, enters rooms with hiding spots. You'll hear screeching and a loud roar just before he enters, which is your cue to hide. Be mindful of his speed.
Exclusive to The Dredge area, Bottomfeeder attacks players in water. Use dry surfaces to evade it; it despawns if all players leave the water. If caught, you'll enter a mini-game mashing Q and E or mobile buttons to escape, which drains your health. Winning kicks the monster away, giving you time to reach dry land.
In Oxygen Gardens, these tree-like monsters remain passive if you avoid grass patches. Stepping on grass activates them, causing a chase and dealing 75 damage if they get close. You have a moment to step off the grass. Be aware they can combine with other monsters, like Eyefestation, requiring you to avoid both eye contact and grass.
**That's it for my guide on all monsters in *Pressure* Roblox and how to survive them. Don't forget to check out our *Pressure* codes for free goodies.**