Director Andy Muschietti, known for his work on It and The Flash, recently offered an update on the long-awaited Shadow of the Colossus film adaptation. While the project, initially announced by Sony Pictures in 2009 with the involvement of game director Fumito Ueda, has faced delays, Muschietti confirmed it's far from abandoned.
The director acknowledged that the extensive development time stems from factors beyond creative desires, specifically citing the complexities of budgeting and navigating the rights surrounding such a popular intellectual property. He mentioned several script versions exist, with one currently favored.
This update comes amidst Sony's recent announcement of several other game adaptations at CES 2025, including a Helldivers film, a Horizon Zero Dawn movie, and a Ghost of Tsushima animated project.
Muschietti, while not a self-described "big gamer," called Shadow of the Colossus a masterpiece and confirmed multiple playthroughs. The game's unique atmosphere and colossal enemies have influenced other titles, such as Capcom's 2024 Dragon's Dogma 2. Despite the 2018 PlayStation 4 remake, the original game's legacy continues, and Muschietti aims to translate its magic to the big screen, captivating both existing fans and newcomers. The project's continued development suggests a commitment to bringing this beloved game to life on the silver screen, though challenges related to budget and IP rights remain. The director's passion for the source material, coupled with Sony's continued investment in game adaptations, hints at a promising future for the film.