For much of its history, the *Dynasty Warriors* series has been a linear hack-and-slash experience. However, recent entries like *Dynasty Warriors 9* experimented with an open world, raising the question: Does *Dynasty Warriors: Origins* follow suit?
No, *Dynasty Warriors: Origins* does not feature an open world.
The recent trend in AAA gaming suggests that an open world equates to high quality. This isn't always true. *Dynasty Warriors 9*'s open world serves as a prime example; its vast, empty landscapes were widely criticized. The expansive design diluted the impact of large-scale battles, highlighting how a mechanic can be forced into a game where it's unnecessary.
Thankfully, *Dynasty Warriors: Origins* avoids this pitfall. Instead of an open world, it offers a condensed overworld map of ancient China. Players navigate between towns to acquire weapons, items, and rest at inns. These maps are compact, easily traversed in under a minute. While a fast travel option exists, its utility is minimal given the map's small size. This overworld serves as a hub for side quests, item discovery (Pyroxene and Old Coins), optional battles for skill improvement and recruitment, and story-advancing cutscenes. This streamlined approach, while perhaps unambitious, is a significant improvement over the emptiness of a sprawling, underutilized open world.
*Dynasty Warriors: Origins* is available now on PS5, PC, and Xbox Series X/S.