Home > News > It\'s As If You Were On Your Phone is a bizarre new introspective desktop mobile release
Prolific solo developer Pippin Barr has unleashed his latest creation, It's As If You Were On Your Phone. This intriguing new release challenges players to simulate phone use—gesturing and completing prompts—within a near-future setting where conforming to this behavior is paramount. Barr aims to provoke thought on the pressures of societal conformity in this increasingly digital age.
Known for his thought-provoking and often bizarre game designs, Barr delivers another unique experience. It's As If You Were On Your Phone (IAIYWOYP) presents a surreal scenario: a future where the expectation is to appear engaged with your phone, but not actually *be* engaged. The gameplay revolves around fulfilling prompts and mimicking phone use, creating a strangely compelling experience.
While the gameplay itself might be considered minimal, IAIYWOYP's artistic merit and commentary on societal pressures far outweigh a simple "phones are bad" message. It's a statement, an artistic piece, and a compelling exploration of modern anxieties.
It's aaaart!!!
Should you play IAIYWOYP? That depends on your willingness to engage with its unconventional approach. If you’re open to interpreting its underlying message and exploring its commentary, it offers a rewarding, albeit unconventional, experience. However, if you're looking for traditional gameplay, its simple prompt-following mechanics might leave you wanting more.
Despite this, given Barr's history of creating unique and worthwhile experiences, IAIYWOYP is worth considering simply for the novelty and the potential for self-reflection. Play it, ponder its message, and consider what it reveals about your own relationship with technology.
Looking for something more traditional? Check out our list of the top five new mobile games this week!